- 11 Feb, 2010 1 commit
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Mathias Agopian authored
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- 13 Nov, 2009 1 commit
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Jean-Baptiste Queru authored
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- 07 Nov, 2009 1 commit
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Mathias Agopian authored
make sure to glClear() the areas not touched by the animation
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- 01 Oct, 2009 1 commit
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Mathias Agopian authored
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- 24 Sep, 2009 2 commits
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Mathias Agopian authored
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Mathias Agopian authored
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- 23 Sep, 2009 1 commit
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Mathias Agopian authored
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- 14 Aug, 2009 1 commit
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Mathias Agopian authored
this also ripples into the window manager API by making some constant there deprecated as well.
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- 06 Aug, 2009 1 commit
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Mathias Agopian authored
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- 01 Aug, 2009 1 commit
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Jean-Baptiste Queru authored
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- 31 Jul, 2009 1 commit
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Mathias Agopian authored
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- 28 Jul, 2009 1 commit
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Mathias Agopian authored
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- 21 Jul, 2009 1 commit
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Jean-Baptiste Queru authored
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- 22 May, 2009 1 commit
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Mathias Agopian authored
Conflicts: data/etc/platform.xml
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- 04 May, 2009 1 commit
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Mathias Agopian authored
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
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- 24 Apr, 2009 1 commit
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Mathias Agopian authored
Surfaces are now destroyed once all references from the clients are gone, but they go through a partial destruction as soon as the window manager requests it. This last part is still buggy. see comments in SurfaceFlinger::destroySurface()
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- 17 Apr, 2009 1 commit
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Mathias Agopian authored
more splitting of Surface/SurfaceControl. Surface.java is now implemented in terms of Surface and SurfaceControl. The WindowManager side of Surface.java holds a SurfaceControl, while the client-side holds a Surface. When the client is in the system process, Surface.java holds both (which is a problem we'll try to fix later).
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- 10 Apr, 2009 1 commit
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Mathias Agopian authored
SurfaceFlinger rework for new EGL driver model support.
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- 25 Mar, 2009 5 commits
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Mathias Agopian authored
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Mathias Agopian authored
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Mathias Agopian authored
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Mathias Agopian authored
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Mathias Agopian authored
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- 20 Mar, 2009 1 commit
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The Android Open Source Project authored
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- 04 Mar, 2009 2 commits
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The Android Open Source Project authored
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The Android Open Source Project authored
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- 10 Feb, 2009 1 commit
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The Android Open Source Project authored
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- 10 Jan, 2009 1 commit
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The Android Open Source Project authored
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- 21 Oct, 2008 1 commit
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The Android Open Source Project authored
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