Android.mk 1.74 KB
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)

LOCAL_MODULE_TAGS := optional

LOCAL_STATIC_JAVA_LIBRARIES := android-support-v13
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LOCAL_STATIC_JAVA_LIBRARIES += com.android.gallery3d.common2
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LOCAL_STATIC_JAVA_LIBRARIES += xmp_toolkit
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LOCAL_STATIC_JAVA_LIBRARIES += mp4parser
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LOCAL_STATIC_JAVA_LIBRARIES += android-support-v8-renderscript
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LOCAL_RENDERSCRIPT_TARGET_API := 18
LOCAL_RENDERSCRIPT_COMPATIBILITY := 18
LOCAL_RENDERSCRIPT_FLAGS := -rs-package-name=android.support.v8.renderscript
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# Keep track of previously compiled RS files too (from bundled GalleryGoogle).
prev_compiled_rs_files := $(call all-renderscript-files-under, src)

# We already have these files from GalleryGoogle, so don't install them.
LOCAL_RENDERSCRIPT_SKIP_INSTALL := $(prev_compiled_rs_files)

LOCAL_SRC_FILES := $(call all-java-files-under, src) $(prev_compiled_rs_files)
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LOCAL_SRC_FILES += $(call all-java-files-under, src_pd)
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LOCAL_RESOURCE_DIR += $(LOCAL_PATH)/res
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LOCAL_AAPT_FLAGS := --auto-add-overlay
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LOCAL_PACKAGE_NAME := Gallery2

LOCAL_OVERRIDES_PACKAGES := Gallery Gallery3D GalleryNew3D

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LOCAL_SDK_VERSION := current
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# If this is an unbundled build (to install seprately) then include
# the libraries in the APK, otherwise just put them in /system/lib and
# leave them out of the APK
ifneq (,$(TARGET_BUILD_APPS))
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  LOCAL_JNI_SHARED_LIBRARIES := libjni_eglfence libjni_filtershow_filters librsjni libjni_jpegstream
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else
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  LOCAL_REQUIRED_MODULES := libjni_eglfence libjni_filtershow_filters libjni_jpegstream
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endif
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LOCAL_PROGUARD_FLAG_FILES := proguard.flags

include $(BUILD_PACKAGE)

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include $(call all-makefiles-under, jni)

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ifeq ($(strip $(LOCAL_PACKAGE_OVERRIDES)),)

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# Use the following include to make gallery test apk
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include $(call all-makefiles-under, $(LOCAL_PATH))
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endif