-
Dima Zavin authored
Needed for things like audio and audio effects. Provides a new interface to loading modules named 'hw_get_module_by_class'. This takes two parameters: 'class_id' and 'instance' which are used to construct the filename for the module to be loaded. If instance is NULL, then this function acts identically to hw_get_module where 'class_id' == 'id' (and in fact the latter implemented exactly this way). For audio, this new mechanism allows us to load multiple audio interfaces by doing: hw_get_module_by_class("audio", "primary", &module); hw_get_module_by_class("audio", "a2dp", &module); hw_get_module_by_class("audio", "usb", &module); ... In the future we will likely want to add the ability to load a set of module instances based on a config file, which will have a standard syntax and the mechanism will be provided by libhardware. Change-Id: I9976cc6d59a85a414b18e7b398a36edfbce4abd8 Signed-off-by:
Dima Zavin <dima@android.com>
54921de4