- 28 Aug, 2015 1 commit
-
-
Dan Willemsen authored
Bug: 23566667 Change-Id: I4fa1243421885a0c1a8febbbcefb0d7e9cdcc99b
-
- 08 Jul, 2015 1 commit
-
-
Evgenii Stepanov authored
Bug: 21785137 Change-Id: Iac56419a9ca776c5704bed44d3f0a1a1edd9d172
-
- 13 May, 2015 1 commit
-
-
Dmitriy Ivanov authored
Old version of unity uses custom linker to link itself and libmono. The custom linker does not support lookups with gnu-hash style. Switching libraries needed by libunity.so to --hash-style=both fixes this problem. Bug: http://b/20093774 Change-Id: I2a4887cf7a5ee80a8976ecaad54b52dc62518e55
-
- 12 Feb, 2015 1 commit
-
-
Alistair Strachan authored
Some time before kitkat, a workaround was put in place to keep tuna working with obsolete PowerVR GPU drivers. The tuna product was dropped in AOSP for kitkat, but the workaround remained. There are still a number of devices shipping with OMAP4 processors, and this workaround continues to be applied on those products even when it is not required. The effect is that virtual display CTS will fail on those devices.
-
- 15 Oct, 2014 1 commit
-
-
Bernhard Rosenkraenzer authored
GLES wrappers built with clang currently result in crashes in libhwui, UI doesn't come up. Force gcc for the wrappers until this is investigated and fixed properly. Bug: 18003438 Change-Id: I24a17ec019409930883da8040fe2fb05b0fea0c5 Signed-off-by:
Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>
-
- 24 Jul, 2014 1 commit
-
- 23 Jul, 2014 1 commit
-
-
Ying Wang authored
Change-Id: Ia8a4995de127c42beebb3fe603366ce29a6f94d3
-
- 29 May, 2014 1 commit
-
-
Simon Wilson authored
Since the new TI SGX DDK 1.12 has fixed support for RGBA8888, the workaround can be reverted. This may help with CTS issues. Bug: 14995811 This reverts commit 6e79cb81. Change-Id: Id8160ebe577d7009d2dd5eb4501ec40356a4274d
-
- 07 May, 2014 1 commit
-
-
Ying Wang authored
Change-Id: I62904c410a66f256da8253764577acae18f964f8
-
- 28 Feb, 2014 1 commit
-
-
Simon Wilson authored
Change-Id: I04308d8b7435b4adf1811f75f48f9e8a07a8c8a6
-
- 28 Aug, 2013 2 commits
-
-
Mathias Agopian authored
Change-Id: I8ea5ee65d405114b30cfaa44e1a0c971d1ef2a61
-
Mathias Agopian authored
Bug: 10527646 Change-Id: Iec572a910e932115cf4f2e1215142b10cd91bd6f
-
- 10 Apr, 2013 1 commit
-
-
Ying Wang authored
Bug: 8580410 Change-Id: I2ca4fa00dde0b574df3619134836bcb9315bd506
-
- 14 Feb, 2013 2 commits
-
-
Elliott Hughes authored
bionic now assumes the TLS register is available, so OpenGL can too. Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
-
Jesse Hall authored
The platform has a unified GLES2/GLES3 wrapper in libGLESv2.so, which is what bundled binaries should link against. The NDK will have separate GLES2 and GLES3 libraries so that applications will get a link error if they accidentally use GLES3 entry points in a GLES2 application. This symlink allows GLES3 NDK apps to load using the unified wrapper. Change-Id: Ic344ef63c334047fccebb55b7cb2fb23a4c2d61b
-
- 04 Dec, 2012 1 commit
-
-
Ying Wang authored
instead of using the tricky order-only dependency on a phony target module name. Change-Id: I691f2d352d1bd7f619bdb0b75070709e1b8222c0
-
- 10 Oct, 2012 1 commit
-
-
Chet Haase authored
This reverts commit 2da2c150.
-
- 05 Oct, 2012 1 commit
-
-
Chet Haase authored
Adding logs to tell which specific methods throw OpenGL errors. Change-Id: I1d73c7566ed1ea6610392020411762c6255a0ede
-
- 12 Sep, 2012 1 commit
-
-
Jamie Gennis authored
This change makes the maximum EGL blob cache key size configurable via a BoardConfig. Change-Id: Ic669cd25fc743662bd4f13aab62354fc3d54560c
-
- 13 Aug, 2012 1 commit
-
-
Jesse Hall authored
Change-Id: Ibec103bbf159626ad9745d0e071192ad424bc0e9
-
- 06 Jun, 2012 1 commit
-
-
Mathias Agopian authored
this allows us to enable h/w acceleration on low-end devices while keeping memory usage down. Bug: 6557760 Change-Id: I8af2de3038dc2579360b8b73aa452cb7a0e506a9
-
- 04 May, 2012 1 commit
-
-
Jesse Hall authored
Hibernating EGL takes a long time (>100 ms) and blocks all other rendering. During window animations, the outgoing activity begins hibernation before the animation stops, causing visible stutter. Hibernation is still available by setting 'BOARD_ALLOW_EGL_HIBERNATION := true' in the devices BoardConfig.mk Change-Id: Iab4e00723a1adcd97481e81b2efdc821b3e9712f
-
- 02 Dec, 2011 1 commit
-
-
Siva Velusamy authored
This patch provides a framework for tracing GLES 1.0 and 2.0 functions. It is missing a lot of features, but here are the things it accomplishes: - Stop building the glesv2dbg library, and build the glestrace library instead. - Replace the hooks for glesv2dbg with the ones for glestrace. - Add the basics for the trace library. Currently, this traces all GL functions, but not all required data is sent for all the functions. As a result, it will not be possible to reconstruct the entire GL state on the host side. The files gltrace.pb.* and gltrace_api.* are both generated using the tools/genapi.py script. Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
-
- 21 Nov, 2011 1 commit
-
-
Jamie Gennis authored
This change introduces two new BoardConfig variables to control the size limits of the EGL blob cache. MAX_EGL_CACHE_ENTRY_SIZE is the size limit for values inserted into the cache, and MAX_EGL_CACHE_SIZE is the size limit for all entries in the entire cache (including both keys and values). If either of these BoardConfig variables are not defined then a default size limit is used instead. Change-Id: I6703d93f966b6389c6499f23d841e42339f9c9d7
-
- 04 Nov, 2011 1 commit
-
-
Jamie Gennis authored
This change adds a stub cache implementation that gets passed to the underlying EGL implementation at initialization time. Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
-
- 12 Jul, 2011 1 commit
-
-
Jeff Brown authored
Bug: 5010576 Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
-
- 24 May, 2011 1 commit
-
-
Mathias Agopian authored
Change-Id: I03cfbfeaeb8b13842248856b14b4a23711036e10
-
- 17 May, 2011 1 commit
-
-
Mathias Agopian authored
no changes is functionality. split various objects into their own files. make egl_display objec's lock internal.
-
- 12 Apr, 2011 1 commit
-
-
David Li authored
Change-Id: I493e9bff431bd939f4e80e1e9c614dd557307fa2 Signed-off-by:
David Li <davidxli@google.com>
-
- 22 Mar, 2011 1 commit
-
-
David Li authored
liblzf is in external/liblzf, it's BSD-type licence (optionally GPL2) Change-Id: Idc7883fe2155f366cda384e64796a1493335ae4f Signed-off-by:
David Li <davidxli@google.com>
-
- 05 Mar, 2011 1 commit
-
-
David Li authored
Also added timing mode option using utils/Timers.h. Factored out common code to reduce size. Improved Protobuf message. Uploads data from glBufferData and glBufferSubData. Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911 Signed-off-by:
David Li <davidxli@google.com>
-
- 04 Mar, 2011 1 commit
-
-
David Li authored
Use debug.egl.debug_proc property to match process cmdline. Binds to TCP:5039 and waits for client connection. Sends function call parameters, textures and shaders using Protobuf. Java Eclipse client plug-in is next. Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57 Signed-off-by:
David Li <davidxli@google.com>
-
- 26 Oct, 2010 1 commit
-
-
Jack Palevich authored
Enable with: adb shell setprop debug.egl.trace 1 Change-Id: Icfbc795f5260141510975228e72234e9aab56a85
-
- 03 Aug, 2010 1 commit
-
-
Mathias Agopian authored
Change-Id: I5027a27b43c0dd449a404024087853ca05bb8e4e
-
- 13 Jan, 2010 1 commit
-
-
Gary King authored
Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the correct codepath in bionic_tls.h for accessing the TLS address
-
- 08 Jan, 2010 1 commit
-
-
Jack Palevich authored
The ETC1 compressed texture format is commonly supported by OpenGL ES 2.0-capable devices. This change adds a host-only version of the library. It is used by the etc1tool.
-
- 31 Dec, 2009 1 commit
-
-
Jack Palevich authored
The ETC1 compressed texture format is commonly supported by OpenGL ES 2.0-capable devices.
-
- 13 Nov, 2009 1 commit
-
-
Jean-Baptiste Queru authored
-
- 19 Oct, 2009 1 commit
-
-
Mathias Agopian authored
this will be needed for SMP, but would improve dispatching GL calls a bit on armv6 and above.
-
- 10 Oct, 2009 1 commit
-
-
Dima Zavin authored
This reverts commit ed5ecdba36648973be3033a045e2ece8bf039e4a.
-