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frameworks_native
Commits
825a9a2d
Commit
825a9a2d
authored
12 years ago
by
Romain Guy
Committed by
Android (Google) Code Review
12 years ago
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Merge "Update comments to reflect what the code actually does" into jb-mr1-dev
parents
db9b41fd
be3c3e4e
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-2
opengl/libs/EGL/eglApi.cpp
opengl/libs/EGL/eglApi.cpp
+2
-2
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opengl/libs/EGL/eglApi.cpp
View file @
825a9a2d
...
...
@@ -213,12 +213,12 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
EGLint
attrib
=
attrib_list
[
0
];
// Only enable MSAA if the context is OpenGL ES 2.0 and
// if
a depth buffer
is requested
// if
no caveat
is requested
const
EGLint
*
attribRendererable
=
NULL
;
const
EGLint
*
attribCaveat
=
NULL
;
// Count the number of attributes and look for
// EGL_RENDERABLE_TYPE and E
LG_DEPTH_SIZE
// EGL_RENDERABLE_TYPE and E
GL_CONFIG_CAVEAT
while
(
attrib
!=
EGL_NONE
)
{
attrib
=
attrib_list
[
attribCount
];
switch
(
attrib
)
{
...
...
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