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commit-bot@chromium.org authored
According to the spec: "If a framebuffer object is bound to <target>, then <attachments> may contain COLOR_ATTACHMENT0, DEPTH_ATTACHMENT, and/or STENCIL_ATTACHMENT. If the framebuffer object is not complete, DiscardFramebufferEXT may be ignored. If the default framebuffer is bound to <target>, then <attachment> may contain COLOR, identifying the color buffer; DEPTH, identifying the depth buffer; or STENCIL, identifying the stencil buffer." Do the same as in glInvalidateFramebuffer() case. Signed-off-by:
Samuel Iglesias Gonsalvez <siglesias@igalia.com> R=bsalomon@google.com BUG=skia:2411 Author: siglesias@igalia.com Review URL: https://codereview.chromium.org/236193007 git-svn-id: http://skia.googlecode.com/svn/trunk@14220 2bbb7eff-a529-9590-31e7-b0007b416f81
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