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Narayan Kamath authored
We guard all state with a single lock "stateLock", which replaces usages of "this" and "handshakeLock". We do not perform any blocking operations while holding this lock. In particular, startHandshake is no longer synchronized. We use a single integer to keep track of handshake state instead of a pair of booleans. Also fix a bug in getSession, the previous implementation wouldn't work in cut-through mode. This fixes a deadlock in SSLSocketTest_interrupt. Change-Id: I9aef991e0579d4094e287dde8e521d09d6468c51
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