icu_string_conversions.cc 10.9 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/i18n/icu_string_conversions.h"

#include <vector>

#include "base/basictypes.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
12 13
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
14 15 16 17 18
#include "third_party/icu/public/common/unicode/ucnv.h"
#include "third_party/icu/public/common/unicode/ucnv_cb.h"
#include "third_party/icu/public/common/unicode/ucnv_err.h"
#include "third_party/icu/public/common/unicode/unorm.h"
#include "third_party/icu/public/common/unicode/ustring.h"
19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185

namespace base {

namespace {
// ToUnicodeCallbackSubstitute() is based on UCNV_TO_U_CALLBACK_SUBSTITUTE
// in source/common/ucnv_err.c.

// Copyright (c) 1995-2006 International Business Machines Corporation
// and others
//
// All rights reserved.
//

// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, and/or
// sell copies of the Software, and to permit persons to whom the Software
// is furnished to do so, provided that the above copyright notice(s) and
// this permission notice appear in all copies of the Software and that
// both the above copyright notice(s) and this permission notice appear in
// supporting documentation.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
// OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
// INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
// OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
// OR PERFORMANCE OF THIS SOFTWARE.
//
// Except as contained in this notice, the name of a copyright holder
// shall not be used in advertising or otherwise to promote the sale, use
// or other dealings in this Software without prior written authorization
// of the copyright holder.

//  ___________________________________________________________________________
//
// All trademarks and registered trademarks mentioned herein are the property
// of their respective owners.

void ToUnicodeCallbackSubstitute(const void* context,
                                 UConverterToUnicodeArgs *to_args,
                                 const char* code_units,
                                 int32_t length,
                                 UConverterCallbackReason reason,
                                 UErrorCode * err) {
  static const UChar kReplacementChar = 0xFFFD;
  if (reason <= UCNV_IRREGULAR) {
      if (context == NULL ||
          (*(reinterpret_cast<const char*>(context)) == 'i' &&
           reason == UCNV_UNASSIGNED)) {
        *err = U_ZERO_ERROR;
        ucnv_cbToUWriteUChars(to_args, &kReplacementChar, 1, 0, err);
      }
      // else the caller must have set the error code accordingly.
  }
  // else ignore the reset, close and clone calls.
}

bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src,
                      int uchar_len, OnStringConversionError::Type on_error,
                      std::string* encoded) {
  int encoded_max_length = UCNV_GET_MAX_BYTES_FOR_STRING(uchar_len,
      ucnv_getMaxCharSize(converter));
  encoded->resize(encoded_max_length);

  UErrorCode status = U_ZERO_ERROR;

  // Setup our error handler.
  switch (on_error) {
    case OnStringConversionError::FAIL:
      ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_STOP, 0,
                            NULL, NULL, &status);
      break;
    case OnStringConversionError::SKIP:
    case OnStringConversionError::SUBSTITUTE:
      ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_SKIP, 0,
                            NULL, NULL, &status);
      break;
    default:
      NOTREACHED();
  }

  // ucnv_fromUChars returns size not including terminating null
  int actual_size = ucnv_fromUChars(converter, &(*encoded)[0],
      encoded_max_length, uchar_src, uchar_len, &status);
  encoded->resize(actual_size);
  ucnv_close(converter);
  if (U_SUCCESS(status))
    return true;
  encoded->clear();  // Make sure the output is empty on error.
  return false;
}

// Set up our error handler for ToUTF-16 converters
void SetUpErrorHandlerForToUChars(OnStringConversionError::Type on_error,
                                  UConverter* converter, UErrorCode* status) {
  switch (on_error) {
    case OnStringConversionError::FAIL:
      ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_STOP, 0,
                          NULL, NULL, status);
      break;
    case OnStringConversionError::SKIP:
      ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_SKIP, 0,
                          NULL, NULL, status);
      break;
    case OnStringConversionError::SUBSTITUTE:
      ucnv_setToUCallBack(converter, ToUnicodeCallbackSubstitute, 0,
                          NULL, NULL, status);
      break;
    default:
      NOTREACHED();
  }
}

inline UConverterType utf32_platform_endian() {
#if U_IS_BIG_ENDIAN
  return UCNV_UTF32_BigEndian;
#else
  return UCNV_UTF32_LittleEndian;
#endif
}

}  // namespace

// Codepage <-> Wide/UTF-16  ---------------------------------------------------

bool UTF16ToCodepage(const string16& utf16,
                     const char* codepage_name,
                     OnStringConversionError::Type on_error,
                     std::string* encoded) {
  encoded->clear();

  UErrorCode status = U_ZERO_ERROR;
  UConverter* converter = ucnv_open(codepage_name, &status);
  if (!U_SUCCESS(status))
    return false;

  return ConvertFromUTF16(converter, utf16.c_str(),
                          static_cast<int>(utf16.length()), on_error, encoded);
}

bool CodepageToUTF16(const std::string& encoded,
                     const char* codepage_name,
                     OnStringConversionError::Type on_error,
                     string16* utf16) {
  utf16->clear();

  UErrorCode status = U_ZERO_ERROR;
  UConverter* converter = ucnv_open(codepage_name, &status);
  if (!U_SUCCESS(status))
    return false;

  // Even in the worst case, the maximum length in 2-byte units of UTF-16
  // output would be at most the same as the number of bytes in input. There
  // is no single-byte encoding in which a character is mapped to a
  // non-BMP character requiring two 2-byte units.
  //
  // Moreover, non-BMP characters in legacy multibyte encodings
  // (e.g. EUC-JP, GB18030) take at least 2 bytes. The only exceptions are
  // BOCU and SCSU, but we don't care about them.
  size_t uchar_max_length = encoded.length() + 1;

  SetUpErrorHandlerForToUChars(on_error, converter, &status);
186
  scoped_ptr<char16[]> buffer(new char16[uchar_max_length]);
187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
  int actual_size = ucnv_toUChars(converter, buffer.get(),
      static_cast<int>(uchar_max_length), encoded.data(),
      static_cast<int>(encoded.length()), &status);
  ucnv_close(converter);
  if (!U_SUCCESS(status)) {
    utf16->clear();  // Make sure the output is empty on error.
    return false;
  }

  utf16->assign(buffer.get(), actual_size);
  return true;
}

bool WideToCodepage(const std::wstring& wide,
                    const char* codepage_name,
                    OnStringConversionError::Type on_error,
                    std::string* encoded) {
#if defined(WCHAR_T_IS_UTF16)
  return UTF16ToCodepage(wide, codepage_name, on_error, encoded);
#elif defined(WCHAR_T_IS_UTF32)
  encoded->clear();

  UErrorCode status = U_ZERO_ERROR;
  UConverter* converter = ucnv_open(codepage_name, &status);
  if (!U_SUCCESS(status))
    return false;

  int utf16_len;
  // When wchar_t is wider than UChar (16 bits), transform |wide| into a
  // UChar* string.  Size the UChar* buffer to be large enough to hold twice
  // as many UTF-16 code units (UChar's) as there are Unicode code points,
  // in case each code points translates to a UTF-16 surrogate pair,
  // and leave room for a NUL terminator.
  std::vector<UChar> utf16(wide.length() * 2 + 1);
  u_strFromUTF32(&utf16[0], utf16.size(), &utf16_len,
                 reinterpret_cast<const UChar32*>(wide.c_str()),
                 wide.length(), &status);
  DCHECK(U_SUCCESS(status)) << "failed to convert wstring to UChar*";

  return ConvertFromUTF16(converter, &utf16[0], utf16_len, on_error, encoded);
#endif  // defined(WCHAR_T_IS_UTF32)
}

bool CodepageToWide(const std::string& encoded,
                    const char* codepage_name,
                    OnStringConversionError::Type on_error,
                    std::wstring* wide) {
#if defined(WCHAR_T_IS_UTF16)
  return CodepageToUTF16(encoded, codepage_name, on_error, wide);
#elif defined(WCHAR_T_IS_UTF32)
  wide->clear();

  UErrorCode status = U_ZERO_ERROR;
  UConverter* converter = ucnv_open(codepage_name, &status);
  if (!U_SUCCESS(status))
    return false;

  // The maximum length in 4 byte unit of UTF-32 output would be
  // at most the same as the number of bytes in input. In the worst
  // case of GB18030 (excluding escaped-based encodings like ISO-2022-JP),
  // this can be 4 times larger than actually needed.
  size_t wchar_max_length = encoded.length() + 1;

  SetUpErrorHandlerForToUChars(on_error, converter, &status);
251
  scoped_ptr<wchar_t[]> buffer(new wchar_t[wchar_max_length]);
252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279
  int actual_size = ucnv_toAlgorithmic(utf32_platform_endian(), converter,
      reinterpret_cast<char*>(buffer.get()),
      static_cast<int>(wchar_max_length) * sizeof(wchar_t), encoded.data(),
      static_cast<int>(encoded.length()), &status);
  ucnv_close(converter);
  if (!U_SUCCESS(status)) {
    wide->clear();  // Make sure the output is empty on error.
    return false;
  }

  // actual_size is # of bytes.
  wide->assign(buffer.get(), actual_size / sizeof(wchar_t));
  return true;
#endif  // defined(WCHAR_T_IS_UTF32)
}

bool ConvertToUtf8AndNormalize(const std::string& text,
                               const std::string& charset,
                               std::string* result) {
  result->clear();
  string16 utf16;
  if (!CodepageToUTF16(
      text, charset.c_str(), OnStringConversionError::FAIL, &utf16))
    return false;

  UErrorCode status = U_ZERO_ERROR;
  size_t max_length = utf16.length() + 1;
  string16 normalized_utf16;
280
  scoped_ptr<char16[]> buffer(new char16[max_length]);
281 282 283 284 285 286 287 288 289 290 291 292
  int actual_length = unorm_normalize(
      utf16.c_str(), utf16.length(), UNORM_NFC, 0,
      buffer.get(), static_cast<int>(max_length), &status);
  if (!U_SUCCESS(status))
    return false;
  normalized_utf16.assign(buffer.get(), actual_length);

  return UTF16ToUTF8(normalized_utf16.data(),
                     normalized_utf16.length(), result);
}

}  // namespace base