- 23 May, 2014 1 commit
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Doug Zongker authored
The default recovery UI will reboot the device when the power key is pressed 7 times in a row, regardless of what recovery is doing. Disable this feature during package installation, to minimize the chance of corrupting the device due to a mid-install reboot. (Debug packages can explicitly request that the feature be reenabled.) Change-Id: I20f3ec240ecd344615d452005ff26d8dd7775acf
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- 01 Apr, 2014 1 commit
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Doug Zongker authored
RecoveryUI (which is the superclass of ScreenRecoveryUI), provides a basic CheckKey method that is useful for devices that have KEY_POWER, KEY_VOLUMEUP, and KEY_VOLUMEDOWN. Stop overriding it with a less featureful method; with this no recovery UI customization is needed for most handheld devices (phones, tablets, etc.). Change-Id: I7d57cfaaef79afea8af4fc3dbc570afc61aeb5bc
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- 11 Mar, 2014 1 commit
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Doug Zongker authored
Also provide a default implementation of CheckKey that's reasonable for many devices (those that have power and volume keys). Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8
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- 17 Sep, 2013 1 commit
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Todd Poynor authored
Change-Id: I5db9987102201c18821acb45d1f824e9865a1451
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- 12 Sep, 2013 1 commit
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Todd Poynor authored
Convert callback events parameter to unsigned int. Change-Id: Ife0e983f307c07bf4aca807d70574aeb20c460cd
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- 04 Sep, 2013 1 commit
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Doug Zongker authored
Also provide a default implementation of CheckKey that's reasonable for many devices (those that have power and volume keys). Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8
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- 31 Jul, 2013 1 commit
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Doug Zongker authored
Recovery changes: - add a method to the UI class that is called when a key is held down long enough to be a "long press" (but before it is released). Device-specific subclasses can override this to indicate a long press. - do color selection for ScreenRecoveryUI's menu-and-log drawing function. Subclasses can override this to customize the colors they use for various elements. - Include the value of ro.build.display.id in the menu headers, so you can see on the screen what version of recovery you are running. Change-Id: I426a6daf892b9011638e2035aebfa2831d4f596d
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- 17 Dec, 2012 1 commit
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Doug Zongker authored
NextCheckKeyIsLong() is called right before each call to CheckKey() to tell the implementation if the key is a long-press or not. (To be used on devices with few buttons.) It's done as a separate method (rather than a parameter to CheckKey) to not break existing recovery UI implementations. EnqueueKey() can be called from CheckKey() to put arbitrary code codes in the synchronous queue (to be processed by HandleMenuKey). Change-Id: If8a83d66efe0bbc9e2dc178e5ebe12acd216324b
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- 18 Jan, 2012 2 commits
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Doug Zongker authored
Change-Id: Id182bb95ffcc475c5acabb29b413e422302ae7f2
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Doug Zongker authored
Change-Id: Id182bb95ffcc475c5acabb29b413e422302ae7f2
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- 04 Nov, 2011 1 commit
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Doug Zongker authored
Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so it can be used by devices without screens. Remove the UIParameters struct and replace it with some new member variables in ScreenRecoveryUI. Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
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- 01 Nov, 2011 1 commit
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Doug Zongker authored
Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so it can be used by devices without screens. Remove the UIParameters struct and replace it with some new member variables in ScreenRecoveryUI. Change-Id: I4c0e659edcbedc0b9e86ed261ae4dbb3c6097414
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- 31 Oct, 2011 2 commits
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Doug Zongker authored
Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
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Doug Zongker authored
Change-Id: I423a23581048d451d53eef46e5f5eac485b77555
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- 28 Oct, 2011 1 commit
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Doug Zongker authored
Change-Id: I68a67a4c8edec9a74463b3d4766005ce27b51316
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- 20 Sep, 2011 1 commit
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Doug Zongker authored
Change-Id: I6d52fd1db27fdf1b61f41f598a2209b70385b106
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- 02 Sep, 2011 1 commit
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Dima Zavin authored
Events are now delivered through a callback mechanism during a call to ev_dispatch(). This will allow us to extend the events code to handle other devices/fds, not just input. One such example is the ability to process uevents. During initialization, we provide an input callback to ev_init that gets called when a new event is encountered during dispatch. ev_get has been removed and replaced with ev_get_input() helper function that can be called from inside the callback to attempt to get an input event. The existing client of ev_get in recovery has been split up such that the input thread just calls ev_wait(); ev_dispatch(); and the input_callback handles individual events by using the ev_get_input() helper. Change-Id: I24d8e71bd1533876b4ab1ae751ba200fea43c049 Signed-off-by:
Dima Zavin <dima@android.com>
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- 19 Aug, 2011 1 commit
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Doug Zongker authored
Change-Id: I912d3ab32973c5c5e7b6b1749698f8a71d884fa3
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- 12 Jul, 2011 1 commit
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Benoit Goby authored
Change-Id: Iabe8be5bbfa7d2bf1d13280c8734ff75b62a152f
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- 11 Mar, 2011 1 commit
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Ken Sumrall authored
The new android_reboot() function is a nicer way to reboot the system. I can optionally sync() and remount read-only writable filesystems. This fixes bug 3350709. Change-Id: Ic4c8676debd642e57bce3107b99dd810d90b6f82
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- 09 Mar, 2011 1 commit
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Doug Zongker authored
(Cherry-pick back from master.) Bug: 4071007 Change-Id: I28355c593770df678968185171bdd19dabe7f062
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- 08 Mar, 2011 1 commit
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Doug Zongker authored
Change-Id: Icba35da91167d30c446581afb47d0804e49964bf
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- 02 Mar, 2011 1 commit
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Doug Zongker authored
Also remove the weird backwards compatibility thing for animations with fewer than 10 frames. Frames are always named "name01.png", "name02.png", ..., no matter how many there are. Change-Id: I7af64fdec1bfcdb0464998b735ec8d6c626ffe9d
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- 01 Mar, 2011 1 commit
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Doug Zongker authored
Change some of the UI parameters (# of indeterminate progress bar frames, fps, etc.) from #defined constants to variables that can be set by the device-specific recovery_ui code (via a new function). Support overlaying different images on top of the base installation icon to animate it. Make the FPS control more accurate. Change-Id: I9268b389b7ea6b3ed9e0c7eae37baf4272e60edd
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- 25 Jan, 2011 1 commit
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Doug Zongker authored
If recovery sits for 2 minutes in prompt_and_wait(), and you've never turned the screen on via the magic keypress, go ahead and reboot. (We used to assume that the user could pull the battery to get out of this state, but on devices with nonremovable batteries...) If you've ever enabled display of the log/menu since recovery started, we assume you know what you're doing and will stay in recovery until you choose to reboot. Bug: 3387873 Bug: 3387274 Change-Id: I041621e5db132df9a925e6808845a7c45e1b427a
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- 15 Sep, 2010 3 commits
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Doug Zongker authored
Let applypatch read and write EMMC partitions as well as MTD ones. This enables incremental updates that include boot image changes, as well as OTA of new recovery partitions. Change-Id: Ib1861219c7ca66dff29ad02d6a0a14e5f03eb4d8
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Doug Zongker authored
Make the mount and format functions take extra parameters describing the filesystem type and add support for mounting and formatting ext4 filesystems on EMMC. Change recovery to consistently use stdout for status messages instead of mixing stdout and stderr.
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Doug Zongker authored
Replaces the "install sdcard:update zip" menu option with one that displays a menu of zip files (and subdirs) on the sdcard and lets you pick which one to install. Change-Id: Icff541525f2fdfc8939a91af626ecc386ac9dd07
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- 03 Sep, 2010 1 commit
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Doug Zongker authored
Change-Id: Ie6c6c920260dfa759fbb15b1f352d6bb0fa7146c
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- 01 Sep, 2010 1 commit
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Ying Wang authored
Change-Id: I46e4d7fe76e4219207e46f19e50188e38bb932b7
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- 31 Aug, 2010 1 commit
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Ying Wang authored
Change-Id: I008510bf614606a46a630c7adc39464ce1143ec3
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- 07 Jul, 2010 1 commit
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Doug Zongker authored
Let applypatch read and write EMMC partitions as well as MTD ones. This enables incremental updates that include boot image changes, as well as OTA of new recovery partitions. Change-Id: I3766b9e77c639769ddf693b675da51d57f6e6b1d
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- 01 Jul, 2010 1 commit
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Doug Zongker authored
Make the mount and format functions take extra parameters describing the filesystem type and add support for mounting and formatting ext4 filesystems on EMMC. Change recovery to consistently use stdout for status messages instead of mixing stdout and stderr.
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- 08 Apr, 2010 1 commit
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Doug Zongker authored
Replaces the "install sdcard:update zip" menu option with one that displays a menu of zip files (and subdirs) on the sdcard and lets you pick which one to install. Change-Id: I85c94c0e9bc8e05ca52031fc29ca2624c2695ced
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- 03 Feb, 2010 1 commit
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Doug Zongker authored
Remove support for the HTC-specific "firmware" update command and the corresponding edify function write_firmware_update(). This functionality is now done by an edify extension library that lives in vendor/htc. Change-Id: I80858951ff10ed8dfff98aefb796bef009e05efb
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- 13 Nov, 2009 1 commit
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Jean-Baptiste Queru authored
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- 08 Oct, 2009 1 commit
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Doug Zongker authored
Instead of six separate images for the left end, right end, and tiled center portion of the full and empty progress bars, just use two images: a full bar and an empty bar. Draw the left side of the full bar and the right side of the empty one, moving the boundary rightward to "fill" the bar. This makes recovery trivially smaller, and allows fancier images to be used as progress bars. Support paletted PNG images as resources.
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- 15 Sep, 2009 1 commit
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Doug Zongker authored
If the a recovery icon file is so short that we can't even read the 8-byte header, put a message in the log but not on the device screen. We intentionally have zero-length files for some icons on some devices, if they're never shown (eg, the firmware installation icons are only used on HTC devices).
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- 23 Jul, 2009 1 commit
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Doug Zongker authored
gcc 4.4 complains about some of the recovery ui functions not being declared. To include the header, we have to fix the 'volatile' declaration (otherwise there's a compiler error). Move the dream-specific images to vendor/htc/dream, make the default images a generic phone.
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- 11 Jun, 2009 1 commit
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Doug Zongker authored
Take some device-specific details of the recovery UI (eg, what keys to press to bring up the interface and perform actions, exact text of the menu, etc.) and split them out into separate C functions. Arrange to take implementations of those functions from the appropriate vendor directory at build time. Provide a default implementation in case no vendor-specific one is available.
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