• Romain Guy's avatar
    Improve rendering performance on some GPUs · e3c26851
    Romain Guy authored
    This change sets textures filtering to GL_NEAREST by default. GL_LINEAR
    filtering is only used when textures are transformed with a scale or
    a rotation. This helps save a couple of fps on some GPUs.
    
    Change-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1
    e3c26851
ShapeCache.h 17.4 KB